YAP, J. M. .; WOO, N. C. .; TAN, B. S. .; CHONG, K. S. . From Algorithm to Playable Space: A Technical Note on BSP-Based Dungeon Design. International Journal of Creative Multimedia, [S. l.], v. 6, n. 2, p. 287–308, 2025. DOI: 10.33093/ijcm.2025.6.2.16. Disponível em: https://mmupress.com/index.php/ijcm/article/view/2470. Acesso em: 12 oct. 2025.